#VR Project Setup: Settings and Plugins
Edit ➡️ Project Settings

Once the Project settings are open go to, XR plugin management ➡️ Install XR Plugin Management, and then click Install XR Plugin Component

Then once installed in the same location, XR plugin management ➡️ Install XR Plugin Management, select the Occulus option for both Desktop and for Android

Next go to, File ➡️ Build Settings

Select the Andriod option and click Switch Platform

Open Player Settings

Set Player Minimum API level to Android 6.0 Marshmallow (API level 23) in, Other Settings ➡️ Minimum API Level

Open the Package Manager window in, Window ➡️ Package Manager

Open Advaced Project Settings by clicking the ⚙️ in the top right corner

Enable Pre-release Packages by clicking the check box, click “I Understand” for the poppup

click on XR Interaction Toolkit

Select Yes for the popup warning

Once restarted go to, Window ➡️ Package Manager ➡️ XR Interaction Toolkit, and import the Starter Assets

Next go to your Project window and find the imported starter assets at, Assets ➡️ Samples ➡️ XR Interaction Toolkit ➡️ 2.2 ➡️ Starter Assets,

Select each of the XRI Default icons, there should be 8 or more of them

and in the inspection pannel at the top press Add to ActionBasedContinuousMoveProvider

Go to, Edit ➡️ Project Settings ➡️ Preset manager

For all the left and right controller (Can be seen in the right collum ex: XRI Default Right Controller) for the right ones type “Right” in the left collum and for the left ones type “Left” in the same left collum in the same row
