#VR Project Setup: Settings and Plugins
Edit ➡️ Project Settings
Once the Project settings are open go to, XR plugin management ➡️ Install XR Plugin Management, and then click Install XR Plugin Component
Then once installed in the same location, XR plugin management ➡️ Install XR Plugin Management, select the Occulus option for both Desktop and for Android
Next go to, File ➡️ Build Settings
Select the Andriod option and click Switch Platform
Open Player Settings
Set Player Minimum API level to Android 6.0 Marshmallow (API level 23) in, Other Settings ➡️ Minimum API Level
Open the Package Manager window in, Window ➡️ Package Manager
Open Advaced Project Settings by clicking the ⚙️ in the top right corner
Enable Pre-release Packages by clicking the check box, click “I Understand” for the poppup
click on XR Interaction Toolkit
Select Yes for the popup warning
Once restarted go to, Window ➡️ Package Manager ➡️ XR Interaction Toolkit, and import the Starter Assets
Next go to your Project window and find the imported starter assets at, Assets ➡️ Samples ➡️ XR Interaction Toolkit ➡️ 2.2 ➡️ Starter Assets,
Select each of the XRI Default icons, there should be 8 or more of them
and in the inspection pannel at the top press Add to ActionBasedContinuousMoveProvider
Go to, Edit ➡️ Project Settings ➡️ Preset manager
For all the left and right controller (Can be seen in the right collum ex: XRI Default Right Controller) for the right ones type “Right” in the left collum and for the left ones type “Left” in the same left collum in the same row